Author Topic: Materials  (Read 180 times)

admin

  • Administrator
  • Sr. Member
  • *****
  • Posts: 295
    • View Profile
Materials
« on: March 07, 2015, 02:46:04 AM »
There is a set of materials available in AREAL3D, prepared for direct asignment.
We use unique names (default-prefix 'zf' ) to avoid conflicts with other standard materials.

User can switch between 'coloured' and 'greyscale' design in the toolbar.

The idea behind this concept is to provide a not-changing material name with variable design within sketchup (we only redefine the materials' parameters).
Once asigned in skp and transfered to a vis-program the material in the visualisation remains unchanged (when controlled by the material name), even if you change the material-parameters in sketchup (like for lumion).

You can change any AREAL3D-material to define your own standard colour design in the standard sketchup material editor.
Your changes will be saved into the default file with the next use of AREAL-selector after you have edited a material.

Both colour-scales can still be restored from the AREAL-pulldown menu (back to AREAL3D-standard).


INFO: The mesh you are painting on must not be nested in any group or component !


- use any material brush and paint faces / meshes / surface
  (here even in smooth surfaces only the active face is painted and you get a preview
  of connected  faces)

- select any face / surface and assign a material (toolbar / context menue)



AREAL3D-materials have a built-in priority, especially for painting with "mouse-move", where streets and walkways have highest prority, followed by the building-material and so on.

You can override this by clicking the desired face directly!

Some materials can also be selected directly by pressing CRTL, SHIFT, ALT, ALT-SHIFT with the left mouse.


You can use a special AREAL3D - material palette (floating at pre-defined height above the clicked element) from the context menu and place it anywhere in the model. Then simply pick a material from this palette and use it. Close the palette by clicking on the cross-symbol.





« Last Edit: June 01, 2018, 09:53:57 AM by admin »