Author Topic: Declare a waterplane TYPE 1  (Read 124 times)

admin

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Declare a waterplane TYPE 1
« on: December 03, 2015, 09:14:25 AM »
WATERPLANE TYPE 1


>> Select face/surface >> create waterplane


Details:

Any selected mesh can be transfered to a waterplane by using the function from the toolbar.

The water-plane will become horizontal at the level of its lowest vertex and be painted with water material.

If connected to buildings or streets or other 'locked' areas, a bank will be created automatically.

The terrain around the waterplane will be adapted (the lowest vertex of the selection will be taken for the waterplane height).

In some situations the bank will be painted with the grass material automatically.


An additional plane is generated under the waterplane, which can be used as bottom plane (for example if transferred to a vis-programm).


There is an additional water material for waterfalls, which can be applied to sloped water areas, for example, and used as a separated water material in vis-programs.


« Last Edit: June 25, 2019, 04:53:30 PM by admin »