Author Topic: Wall structures & Buildings  (Read 100 times)

admin

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Wall structures & Buildings
« on: September 03, 2016, 10:00:27 AM »
Within the AREAL3D wall tool you can also easily create 'building structures'
by copying wall elements in the vertical direction.

To make things easy, we reduced the workflow to 1 click, so

once a wall is created from the terrain faces,
you can

- left-click on the wall element to create a new element directly on top of it
  with the height defined in the vcb

- SHIFT + Leftclick to include a gap

- ALT + Leftclick to make the new element twice as high (basis : VCB)

- ALT + SHIFT + Leftclick to combine the two before

- SHIFT + CTRL + ALT with leftclick will delete a wall element.


You can create urban structures very easily and quickly now from any form on the mesh.

For the active session you also can override the terrain / flat selection from the context menu.
Then any surface becomes a volume with horizontal or sloped topface.


Future functions:

Like simple wall-volumes the user will be able to convert those wall structures to AREAL3D-buildings, too.




« Last Edit: July 09, 2018, 03:24:53 PM by admin »