For very fast workflow in designing wider areas with many buildings
you can use native sketchup push-pull tool for creating simple buildings
from horizontal faces.
Pushpull creates vertical cuboids, normally with top and bottom face.
On meshes, where push-pull will not work,
just
- select faces or surfaces with the selector (multiple 1 hand 1 click selection)
- start the
AREAL3D-wall tool - enter desired height in the VCB
- select 'top faces horizontal' in the context menu
- SHIFT+leftclick on the selection
or
use the
WALL-tool, where cuboids can be generated from meshes (even sloped) with 1 click with a defined height (read more in the wall-tool
description).
Now those cuboids can also be modified with the push-pull tool (top faces are now single horizontal faces, even if the cuboid 'comes' from a suface (explode the groups for faster access).
When edited to desired heights, all cuboids in the model on level 0 (means not included in any parent element),
the walls of which are vertical faces (complete loop),
can be
transformed to AREAL3D-buildings.
Your selection can also include sloped faces of the terrain. The tool filters the selection for vertical faces.
After the buildings are created, modify them manually via
AREAL3D-BUILDINGTOOL or use the
AREAL3D-PLAYGROUND to get some randomized effects.
You can of course
create buildings via BUILDINGTOOL directly from any selection!