Author Topic: Context Menu MESH  (Read 145 times)

admin

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Context Menu MESH
« on: March 02, 2016, 12:26:00 PM »
Before you create a building from a face or a mesh:

 - modify a mesh in any way you like
 - smooth it, if you like
 - draw your building basis area on it or take any face/surface as it is
 - create a building in many ways

The mesh does not have to be flat and will be adapted with the creation of the building.
Define the height on terrain via BACKSPACE,
bottom / average / top (shown by preview, before you create the building).

Adjust the amount of floors via (shown by preview):
- direct input in vcb
- keys up/down

Adjust floor height via keys left/right





« Last Edit: June 09, 2019, 11:04:42 PM by admin »