Author Topic: FUNCTION : flatten a surface  (Read 93 times)

admin

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FUNCTION : flatten a surface
« on: February 27, 2016, 04:36:27 PM »
FLATTEN

Selected surface (or face) will be flattened to the average level of its vertices.
Connected edges will be adapted with the selected vertices, so the mesh remains intact.

Important: following of the AREAL-3D materials are locked per se:

- street
- walkway
- hidden building area (a collection of faces created with a new building)

those materials will remain unchainged by the AREAL3D modifiers, so that a terrain will always remain connected to a bottom level of a building.

Shortcut: [BACKSPACE]



FLATTEN TO INPUT HEIGHT

like flatten, but moving all vertices to a user defined height


« Last Edit: March 12, 2016, 10:01:18 AM by admin »